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Seventh Reflection
So we have just completed the studio “dress rehearsal”
and I got a lot of good feedback from my project. It
seems like people like the idea, and the design I have
created thus far. But more importantly then that, I
have received a lot of really good desk crits from my
fellow classmates and I have many changes I will make
to the project. I wanted to show off the project in
a “raw state” to get feedback on some things
I thought needed to be changed, but I wanted a second
opinion on. Also I got some good suggestions on things
I never even though of, which I was really excited about.
From all these desk crits I have much to think about,
it’s like the quote from the article Footholds
for Design by Shahaf Gal;
“The process of design evolves as a process of
identifying emerging new questions to address. Through
the task, a personal design world is created within
which answers are sought out with the use of tools.”
I really like the first sentence which talks about design
evolves as new questions come up. I feel that is exactly
what the desk crits are meant to do, give us as designer’s
new questions to consider. It really is a process that
is constantly evolving so much that at times you don’t
even realize its happening. As I was getting suggestions
for things I might want to change about my project,
a million thoughts were running through my head about
I might add on to the suggestions they gave me to improve
my project. I had to fight the urge to cut them off
mid-sentence and ask “and what do you think if
I also did this?” So just by having a five minute
conversation with someone my project already evolved
many times over in my head, now all I had to do was
put the changes into the computer.
Which goes right into the second sentence about the
answers are sought out with the use of tools. I have
addressed many of the questions I had, and others had
about the design, and now I will find the answers when
I recreate the project using the tools.
Reference:
Gal, S. (1996). Footholds for design. In Winograd, T.
(Ed.), Bringing Design to Software (pp. 215-227). New
York: Addison-Wesley.
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